![]() ![]() I agree with Ashton that word count is a much better estimate of "size" than page or section count, and that from the sounds of things his Gamebook Adventures title will surpass Infinite Universe in size. I'd suggest that this is of a comparable size to the first Destiny Quest book for instance (which has a word count of about 170,000 I think I read somewhere), but the second Destiny Quest is even bigger than that.Īs for the first Maelorum gamebook, I can confirm that its word count is a little under 150,000 words (not sure the exact count though). Not that I actually set out to break any records (just write something "epic"), but it has a word count of around 170,000 words, not including the "Bloggopedia" which is another 20,000 or so words, or the content I cut out which was around another 40,000 words. I did wonder if Infinite Universe would get a mention in this context ) However, a previous commenter is right I suspect some of the digital content on or would be fair contenders, if not outright winners. Now /that/ is something I'd be interested to see. and figure out the actual word count of the various contenders. and the quests are, what youd expect from a game of this calibre. If you want to really analyse this effectively, you'd have to make a research project of it, contact publishers/authors/etc. I have recently discovered this genre (it was about 30 years ago that I saw anything remotely close to this). Its time to explore and navigate vast gaming lands with this definitive list of the. Number of sections is also unreliable, since sections can vary from an average of 50 words (many old gamebooks) to an average of 200-300 words (my Shadow over Rema) or higher. But page count is unreliable anyway, due to font size, layout etc. Welcome to the Fabled Lands wiki, a wikia page devoted to the Fabled Lands (aka Quest) game book. Of course, both of those are (or will be) digital, so page count is not applicable. Fable Wikia This is the story from Vertigo Preview 1. I remember some comments about it being pretty darn weighty in word count, although I still haven't had a chance to play it all the way through, myself. Doesn’t require friends or the social interaction of DnD but offers the same kind of adventure Oh boypparently there is (or was) a Fabled Lands mobile app from the original author, but I think it’s only. I'd also be curious as to the size of Infinite Universe, by Andrew Drage (Brewin). 0 Comments Alternatively, amazon sells the original books in kindle and paper editions. It had Pac Man, Donkey Kong, Asteroids There was no levelling of characters, no assigning of skill points, no questing or story progression hell, there wasn’t even any achievements to unlock (I feel the entire modern gaming world shudder). Won't be able to give you any exact details for a while yet, though. You played these games for the sheer obsessive delight of beating your highest score. I'm actually trying to find ways to trim it down, but Shadow over Rema is shaping up to be pretty darn big. ![]() I would also mention I might be making a bid for this soon. ![]()
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